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VR 애니메이션 연출법 연구 - VR 애니메이션 <DreamTherapy> 을 중심으로

ABSTRACT

In the case of games and animations in the entertainment industry, the importance of directing has been emphasized because the sense of immersion of audience in storytelling depends on the directing methods. Due to the nature of VR contents, however, the directing methods used in existing animations and games are bound to be used in a limited way. In this study, ‘DreamTherapy’, a VR animation, was produced by combining gaming and interaction elements to enhance immersion and efficient storytelling of VR contents. To sum up, these elements successfully convey the sense of accomplishment and immersion to the audience, but also allow storytelling to be faithful to the director’s intention. From practical and academic perspective, we hope that this study provides significant implications for immersion of storytelling methods of animation used in VR space.